Tuesday, November 29, 2011

Patrick and I talk about EA

Excerpt from a conversation that Patrick and I had on Facebook:

Patrick: When the heck are we going to see a true sequel to Paradise City? I still pop that in and cause some good ole' mayhem.

Kelly: Never. Criterion is on Need for Speed duty. And making the mediocre franchise pretty awesome now, too. The new Hot Pursuit game had Burnout written all over it.

Patrick: I don't care what they call it, as long as it's open world and gorgeous to look at steel frames crunching under the kinetic energy being unleashed upon it.
     It could be called Dick and Jane go for a Drive. As long as it's more awesome Paradise City. It had the potential to just continue getting bigger and bigger and bigger. Kind of like how Madden has the potential to just have release every three years and sell an updated roster. Oh wait, then they wouldn't be ripping off our customer base.

Kelly: Eh, yeah. That is unlikely. But after seeing Hot Pursuit in action, I may give it a shot. I hate that EA pulled the plug on Burnout and Paradise City, though.
     Not sure how I feel about Need For Speed: The Run though. Why should the series have a narrative with "characters" and a story? Seems stupid.
     EA is probably gonna force Criterion to make their games the way they want Criterion to, then when people say "Hey, these games suck!" they'll pull the plug on Criterion and shut em down.

Patrick: Yay for shutting down creativity!

Kelly: Pft, like EA knows what that is.

1 comment:

i am Kelly said...

I did some research and realize that there are some things wrong with what we are saying. Criterion did make Hot Pursuit, which looks fantastic, but was not involved in the other two Need for Speed games that came out this past year. The Run was developed by Black Box.

And, yes, Criterion gave us Burnout CRASH recently, but seriously, it just isn't the same.

Criterion had big plans still for Paradise City. It was meant to have a much longer run than EA allowed. And that is just a shame.

So, yeah, the conversation is flawed, but it was just that, a conversation. And I thought it was amusing.

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